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1. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
You can't question other people's thinking when you acknowledge that their are counters to wcs, you mainly come across people fitted for farming, yet you still won't adapt your cookie cutter fit to catch said farmers.
- by Drake Doe - at 2014.10.05 15:39:00
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2. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
I remember a rather common term used to describe what people should do about things that aren't broken, Adapt or die. Or in this case, whine or die.
- by Drake Doe - at 2014.10.05 14:56:00
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3. Sticky:[Oceanus] Interdictor Updates - in Player Features and Ideas Discussion [original thread]
Seems Like the eris might become a bit more useful now compared to the sabre.
- by Drake Doe - at 2014.09.17 23:09:00
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4. proposed changes to scrams and long points. - in Player Features and Ideas Discussion [original thread]
Flyinghotpocket wrote: Garnoo wrote: that would make kiting frigs for small scale/newbie/fw actions obsolete... also... lets laugh from interceptors you think? this guy proposed a 40km long point. seems to me like orbiting at 50km under...
- by Drake Doe - at 2014.04.24 00:54:00
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5. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Even fitting two dlas you're still doing tons more dps than the current rattler at the cost of range for weapons that did laughable amounts of damage in reasonable setups. This really shouldn't be a big deal, but some people won't stop begging unt...
- by Drake Doe - at 2014.04.19 19:19:00
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6. The Industrial Issue - in Player Features and Ideas Discussion [original thread]
Was your recent "discovery" really important enough for you to make multiple threads?
- by Drake Doe - at 2014.04.06 23:44:00
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7. Nerf Talos - in Player Features and Ideas Discussion [original thread]
lol
- by Drake Doe - at 2014.02.24 02:54:00
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8. Rattlesnake Ideas... - in Player Features and Ideas Discussion [original thread]
I think it just needs a slight fittinhg buff, full rack of launchers, and lower the velocity bonus for a range/tracking increase to drones or maybe even just add the drone application buff while sacrificing nothing.
- by Drake Doe - at 2014.02.22 18:37:00
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9. Sticky:[Rubicon 1.3] Corporation Member Cap Increase - in Player Features and Ideas Discussion [original thread]
Commissar Akiga wrote: Woohoo BNI will be twice as big here come the 250 frig gangs every night. Everybody get your smartbombs ready.
- by Drake Doe - at 2014.02.17 22:47:00
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10. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
This is pretty interesting, maybe if a wifder variety of loot was added to rogue drones they would have sites worth running. However this is a step in the right direction.
- by Drake Doe - at 2014.01.31 14:49:00
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11. DEV's why no missile dps bonused pirate? - in Player Features and Ideas Discussion [original thread]
I'd be happy with swapping the rattler's range bonus for a dps bonus.
- by Drake Doe - at 2014.01.30 14:32:00
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12. New Ship Type - Small Scale Salvagers - in Player Features and Ideas Discussion [original thread]
There isn't much reason to add a new salvager when all of the t1 exploratiomn frigates have a bonus to salvagers. Unfortunately the frigates don't have a bonus to tractor beam range, which really isn't needed considering how much faster they can m...
- by Drake Doe - at 2014.01.26 05:20:00
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13. Let me buy Skill Points with Plex. - in Player Features and Ideas Discussion [original thread]
No amount of bling will allow a lvl 1 amarr bs to match the performance of a all lvl 5 one.
- by Drake Doe - at 2014.01.13 06:33:00
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14. Phoenix Redesign Idea - in Player Features and Ideas Discussion [original thread]
Markku Laaksonen wrote: Mr Doctor wrote: Its time for Rapid Cruise Missile Launcher! Sounds OP. We should give it a 2 min reload time to make it fun and dynamic. Decision-making, sandbox, marketing whatever. As long as they out paper dp...
- by Drake Doe - at 2014.01.07 02:49:00
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15. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
/me crafts full gank domi fits with the micro jump unit in mind.
- by Drake Doe - at 2014.01.06 17:37:00
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16. Pirate Faction Strategic Cruisers - in Player Features and Ideas Discussion [original thread]
One thing you forgot about is the revenantd lower drone bandwidth, which if you do the math, leads to nyx dps if I'm nit mistaken
- by Drake Doe - at 2014.01.05 19:55:00
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17. [UI] Weapon reactivation after kill - in Player Features and Ideas Discussion [original thread]
What kind of sense does it make to have an instant rof increase?
- by Drake Doe - at 2014.01.04 20:00:00
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18. Why should someone fly Amarr? - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: Though I have to admit. Conflagration is a terrible crystal. Only on ships with two, or effectively two mids.
- by Drake Doe - at 2014.01.04 18:26:00
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19. Why should someone fly Amarr? - in Player Features and Ideas Discussion [original thread]
The tormentor and executioner are great, cheap laser hulls, and so is the omen. However, nothing about the maller is suited for solo.
- by Drake Doe - at 2014.01.04 18:00:00
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20. [Development] CCP Welcome to the Modern Ara In Gaming - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: Drake Doe wrote: Caldari 5 wrote: Preto Black wrote: I just want a mobile version of EveMon That is an Android app. iirc Aura does most of the stuff that EveMon does :) Too bad it can't eve handle simple ship fitt...
- by Drake Doe - at 2014.01.04 09:25:00
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